Survey / Methodology

The survey brings together research publications and tools to examine why visualizations are created, what quantum computing subjects they address, and how those subjects are visualized.

Venue search period
2015–2025
Publications in the initial venue collection
41,666
Core publications and tools from all collection methods
69

Finding candidates

The authors combined three methods to collect potentially relevant publications and tools: venue search, agentic search, and recursive snowballing. The scope spans quantum computing, visualization, computer graphics, human-computer interaction, and software engineering.

The authors selected major journals and conferences for their relevance to visualization for quantum computing. Using official tools, they collected publications from 2015 to 2025 and added quantum computing tools referenced by those publications.

Visualization & Computer Graphics

papers
  • IEEE CG&AIEEE Computer Graphics and Applications
    1,236
  • TVCGIEEE Transactions on Visualization and Computer Graphics
    IEEE VISIEEE Visualization Conference (including InfoVis, VAST, SciVis)
    4,689
  • PacificVisIEEE Pacific Visualization Symposium
    382
  • EuroVisEurographics Conference on Visualization
    2,806

Human-Computer Interaction

papers
  • ACM CHIACM Conference on Human Factors in Computing Systems
    8,276
  • ACM UISTACM Symposium on User Interface Software and Technology
    1,162

Quantum Computing

papers
  • IEEE QCEIEEE International Conference on Quantum Computing and Engineering
    972
  • IEEE QSWIEEE International Conference on Quantum Software
    82
  • PRX Quantum
    236
  • QIPQuantum Information Processing
    4,038
  • Quantum
    1,898
  • ACM TQCACM Transactions on Quantum Computing
    143

Software Engineering

papers
  • Nat. Comput. Sci.Nature Computational Science
    373
  • ACM TOPLASACM Transactions on Programming Languages and Systems
    202
  • ACM TOSEMACM Transactions on Software Engineering and Methodology
    1,145
  • IEEE TSEIEEE Transactions on Software Engineering
    1,540
  • ESEC/FSEJoint European Software Engineering Conference and Symposium on the Foundations of Software Engineering
    2,098
  • IEEE/ACM ASEIEEE/ACM International Conference on Automated Software Engineering
    1,991
  • ACM ICSEACM International Conference on Software Engineering
    8,397
41,666 papers in the initial venue collection, before keyword screening. All bars share the same scale. TVCG and IEEE VIS have one combined count.

They chose this period because it covers the majority of relevant research identified in the survey and emphasizes recent work in a rapidly evolving field. Agentic search and snowballing provided routes to relevant work published before 2015.

The initial venue collection contained 41,666 publications. Keyword screening of titles, abstracts, and full text retained potentially relevant work for later manual filtering.

Visualization, human-computer interaction, and software engineering venues
quantum
Quantum computing venues
visual*interfaceinteract*

The asterisk is a wildcard. These terms were used for broad screening before the relevance checks described below.

Agentic search

The authors used the deep research tools from the following services to identify publications and online tools outside the selected venues. This extended the search to work scattered across fields such as physics, education, and theoretical computer science. The authors manually checked every candidate returned by these tools.

Recursive snowballing

After venue and agentic search, the authors manually reviewed related-work discussions, references, and tool documentation to expand the database. They repeated this process until it yielded no additional relevant publications or tools.

Checking relevance

Candidate publications were summarized into overview documents using a language-model agent based on Gemini 2.5 Flash. These documents included titles, abstracts, authors, and summaries. Tool overviews drew on websites and documentation, focusing on visualization features.

The authors manually filtered candidates using three criteria. A candidate had to meet all three:

  1. Visualization is a substantive component

    The approach or tool must present or provide visualization, including graphical interfaces, visual interactions, or plotting.

  2. The focus is quantum computing

    The work must target quantum computing, rather than quantum physics more broadly.

  3. It supports a quantum computing use case

    The visualization must help users work with quantum states, circuits, hardware, or algorithms, for example through analysis, debugging, or development.

These criteria exclude the opposite direction of research: using quantum computing as a computational method for tasks involving visual data.

Checking the exclusions

Before excluding publications rejected by overview screening, the authors skimmed them against the same three criteria to check for errors in the generated overviews. They report finding no publications misclassified as irrelevant and no hallucinations in the overview checks.

The three collection methods and the overview checks produced the final collection of 69 core publications and tools.

Developing the taxonomy

The authors coded the collection in two stages. They first focused on user goals and quantum computing subjects, postponing visualization types and patterns. The manuscript explains that the small body of existing work and the many possible ways to characterize visualizations could make coding unstable if visualization categories were imposed too early.

Stage 1

Develop the categories

Two co-authors read all overview documents and independently coded every publication and tool, initially tagging applications, purposes, quantum concepts, and domains. They used their own codes and referred to the glossary in Nielsen and Chuang for consistent quantum terminology.

They discussed these codes to reach an initial consensus, then refined the codes and categories with quantum computing expert co-authors in weekly meetings. This continued over multiple rounds until the author team reached consensus.

Stage 2

Recode and resolve differences

The same two authors independently coded the collection again to validate the final taxonomy. They compared assignments, discussed discrepancies, refined the coding criteria, and recoded the publications and tools until they reached consensus.

From two coding dimensions to a third analytical dimension

The coding establishes Usage & Purpose, which asks why a visualization is created, and Quantum Computing Subjects, which asks what it visualizes.

The third dimension asks how quantum computing subjects are visualized. The authors developed it through an analytical review of visualization techniques across the core collection, after the initial focus on purposes and subjects.

Explore the collection

Visit Taxonomy for the category definitions and coding table. Browse the Gallery to filter publications and tools and read their details.

This page explains the methodology reported in Visualization for Quantum Computing: Current State and Future Directions. The manuscript’s appendix provides venue statistics, collection details, overview prompts, filtering criteria, and examples of borderline coding decisions.